Last night I made a mistake and turned an hour plus work into something not so useful.
Basically I try to put some real world clothing pattern on a texture mapping template I created on Adobe Illustrator CS3. Everything went well. But before I convert a texture (JPEG image) into mesh object so that I can wrap it on a texture mapping template, I changed the image's transparency BEFORE converting to mesh object. That's NO NO because after the convertion. The low transparency became 100%! That means I can never get back to the original transprency.
So next time I should remember to FIRST convert a bitmap into mesh object BEFORE I change the transparency value.
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