It all started when I found a 3D model that looks very much like my friend. So I wanted to pose some scene using that model called Gina. That's when I realized that the model is derived from Daz Milliumn PreTeen model, and that model does NOT have a lot of ready made hair, clothing and props to use with.
I resolved them problem by using Aiko 3's hair, and then decide NOT to apply "Fit To". That allows me to free to adjust the positioning of the hair. All I need to do, at the end, is move the hair to the head level of hireachy of the model and then all becomes fine.
Next, I need to make some clothes for Gina. Luckily, there's a software called CrossDresser 2.5.1. So I can use the tool to convert clothing form "Aiko 3" to "Preteen Girl". The conversion is not perfect, and it's a bit like trial and error. But at least there is a way. Each conversion takes from 15 seconds to 4 minutes.
After some twisting here and there, I got a ballet scene setup. But after I rendered, I found that there's no shadow casted on the floor, which makes the scene looks very strange. That's when I realized that I need to adjust the "Shadow" setting of my distantlight source. I picked "Raytraced(Software Only)" as Shodow Type and found that it takes A LONG TIME to render a scene. In fact, it took 20+ minutes to render the scene, and it doesn't look particular better than the "Deep Shadow Map version", which takes much shorter time to render.